Wednesday, April 3, 2013

Player

I made Bob
He exists by me
He is mine

My character was easy to make, and the haiku above has his general info.

Thursday, March 28, 2013

Background

For some reason my paper prototype disappeared so I had to draw my background from scratch. It wasn't too hard, so I didn't have much trouble, although I wish I had kept the awesome graffiti drawing I made on the paper prototype.

Thursday, March 7, 2013

Paper Prototype

Making a paper prototype is actually fairly difficult,as you have to consider all of the different things you'll have to draw and then later incorporate into your game. The good thing is that you can trace all the things you draw on the paper in the program if you take a picture of it and transfer it to Flash. But once again the difficult thing will again be programming. If everything goes well though I will be able to translate this to Flash without much work.

Thursday, February 28, 2013

Imagine Team Game

Player age group: All ages
Skill level: Adjustable
What: Skateboarding safety
Where: At a skate park
How: By teaching how to dodge obstacles while wearing safety gear

Wednesday, February 27, 2013

Plan Game Scene

The game scene is a skatepark with various obstacles that the player (named Bob) has to dodge. If Bob collects safety gear he can survive multiple collisions with obstacles. Every time that happens he loses an article of safety gear, and if he hits an obstacle while wearing no safety gear, he dies.

Monday, February 25, 2013

Mobile Game Idea

My idea for the mobile game I want to make is about skateboarding safety. I like this topic because it fits in perfectly with the side scrolling game because the player can control the skateboarder and collect safety gear while moving. He will also have to avoid obstacles that will take away safety gear.

Friday, February 22, 2013

Side Scrolling Game

My idea for a side scroller game is to make a simple platformer, not unlike Super Mario, but incorporating elements from Mega Man X (such as the insane difficulty and projectile attacks), Rayman Origins (co-op gaming) and Donkey Kong Country (sidekicks, collectibles). The genius of this though, is that since simplicity is the focus, a direct port between mobile and console is possible because the control scheme will be the same between the console and mobile version of the game, letting people who are more familiar with console gaming enjoy this game and vice-versa.

Thursday, February 21, 2013

PS4

I don't really care about the PS4 because I barely bought a PS3 about 2 years ago and I'm not willing to spend $400 on a console I'll own in about 3 years that I'll buy for $250 with 2 games (a bundle) from Best Buy.

Monday, February 4, 2013

Walter Dean Myers

Walter Dean Myers was born August 12, 1937. Early in his life his mother died after giving birth to his little sister, and he was raised by foster parents, where he took his middle name from. He grew up in Harlem, New York, where at an early age he acquired an early love for reading and writing. He attended school until high school, where at the age of 17 he dropped out to enter the army. After exiting the army, he continued writing and became a prolific author, receiving many nominations and prizes for his work, which include the novels Fallen Angels, Monster, and Autobiography of my Dead Brother.

Monday, January 14, 2013

Present


The learning topic: How to distinguish healthy foods from unhealthy foods.
Research: I researched general guidelines of healthy and unhealthy foods.
Making desisions: My ideas didn't change.
Master programming: The resource I most used is a boy named Michael, because he is more reliable than the wiki itself, which is pretty vague.
Overcoming challenges: he most difficult part of my game was adding the game ingredients, since they all refused to work. I eventually got them to work with Michael's help. The feature I'm most proud of is the sound effects.